Wednesday 17 November 2010

Bruses that I downloaded

Brushes I made on Photoshop

These are brushes that I made using Photoshop from images that I found on the internet. I made these brushes as I thought that they would be useful in my final images as adding brushes to an image will make it more in depth and can make it more ambiguous as I will be adding illustrative elements to a photograph, therefore it will add a fantasy element.

Kid Spaniard

Kid Spaniard graduated from Brighton University in 1995 with a degree in Illustration/Graphic Design. After flapping about for some time Kid Spaniard ended up living in isolation in Denmark and it was there that I decided that she really was obsessed with colour and started to get excited about colours that exist naturally living alongside man made fakes; the perfect red in a poppy and its contrast  polished over a red plastic bus. The thought of travelling about getting money drawing pictures was very appealing and Kid moved back to the UK, joined Debut and finally moved off to New Zealand in 2006, where she is based, for now.

Kid Spaniard began working on a monthly basis for Wallpaper magazine drawing beautiful people and architectural images, and from that got good exposure. She has gone on to work for Marks & Spencer, Microsoft, Barclaycard, Fortnum & Mason, Unilever, Virgin, British Airways amongst others and many editorial pieces.

Examples of work:


Kid Spaniard's work is an example of some graphic design work that I don't like. Although I quite like simplicity I think that this is too simple. I also don't like the very smooth outlines of the images. I prefer the images to be very crisp.


Pat Morgan

Patrick over the last 4 years has been teaching at Istituto Marangoni UK and has helped students evolve into butterflies of the fashion/styling/graphics industy. With a vast knowledge for design, advertising and image making Patrick has enabled the new and up and coming students branch in to a very competitve market.

A big hello to all you designers/artists/visionaires out there hope you are working hard and pushing yourself to bigger highs. Regarding the life of Patrick Morgan well it is not a long and crazy one just a hard working art loving person wanting to make his mark in the design industry.
As a young little kid I have always strieved in art and design wanting to paint/draw/scribble have fun with anything to create a shape or portrait. Once finding my feet that art was my main THING, then I invested in my pens and pencils and a sack full of sketch books.

I worked my way through Middlesex university on a one year foundation where I took a real love for screen printing and any other printing processes. Print making opened a lot of doors in my art world and pushed both my knowledge for colour, composition and mark making.

Examples of some of his work:

Until looking at Pat Morgans work I was never into the tracing over images to make them cartoon like or to make them illustrations. However from looking at the work I have started to really like it and it has made me want to try it on my own images. I also like the fashion side of his work and how he uses a watercolour effect over the images, much like this Chloe image. This is one of my favourite illustrations that I have seen so far and I plan on trying this.

Sarah Howell

Sarah Howell works mainly with figurative and fashion imagery. Collaborating with photographers, she initiates a work with a collage base, and then scans drawings and paintings with various mixed media techniques to create a textured artwork. This sees photographic collage smattered with graffiti and energized by vivid illustration, creating a dark, often edgy but always beautiful and bright result. Sarah is originally from Sydney, where she studied a Bachelor of Fine Arts in painting. To date, Sarah has had her work featured in many magazines including the Face, Grafik, Tank, Oyster and Gloss, Flaunt, Digit, Computer Arts, Observer Magazine, Maxim, 125 and Dedicate and Illustrated Ape.

She has worked closely with record companies such as EMI, Polydor and Universal/ Island and GSL creating album covers and flyers and has also worked closely with the bands art directing and creating stage designs and merchandise. Commissions also include Penguin Books and Orange, Siemens phones, Nike, Bodyshop, Diet Coke, Vodaphone VH1 and MTV and the Grammy Awards, Luella Bartley, PPQ, Topshop and London Fashion Week. She has also created campaigns for Nokia, Martini, Jameson, Procter and Gamble to name a few..

Examples of some of her images:
Sarah Howell uses a lot of fashion imagery and tried to make images that look like fashion images. I think that she does this by making the images quite simple, she doesn't go too overboard with the editing and the graphic design. I like this way of working and it is exactly the kind of thing I am thinking of doing. I will definetly look at Sarah Howell when doing my own work.


Vault 49

Vault49® Studio
Established in 2002 and based in the heart of New York city, Vault49 is an artistic collaboration, a playground, and a creative incubator for innovative design projects.

Versatility
We adapt to each and every brief and bring an open mind to all our projects. Our broad range of talent is well-suited to discerning clients who want to enjoy the benefits of a highly developed creative relationship but who do not wish to be tied down to a particular style or look. 

Visual Heritage
Our extensive portfolio is defined by a focus on natural ability, craftsmanship, collage and an expressive use of colour. Vault49 strives to further blur the boundaries between art and design, and to evolve the relationship between art and industry through a diverse range of communication mediums.

Examples of some of their work:
This work by vault 49 is like the Jackdaw, very busy, however I prefer this as I like the simplicity of the colours. I like how black and white photographs are mixed with colour designs. I think I will consider this when doing my own work as this is my favourite idea so far.

Jackdaw

Jackdaw is a graphic artist and commercial illustrator. He originally worked from a studio in the East end of London and then Oxford, he has created a body of work for a diverse range of clients globally, in both the advertising and editorial worlds. Creating vibrant images that interweave expressionistic painting and mixed media techniques with hand-drawn elements and photography, the energetic and captivating results are often complex, beautiful and edgy reflections of contemporary culture.

Previous clients include: Vodafone, Asahi Beer, Saatchi Advertising USA, Philip Morris Inc, Pfizer Pharmaceutical Inc. USA, The Irish Times, The Guardian, Scholastic Publishing USA, Penguin Books, Carphone Warehouse, Cream, and the Welsh Assembly.


Examples of some of his images:

I really like the way that Jimdaw uses images and incorporates graphis design into them. I think that what makes his work stand out is the extremely vibrant colours and the modern feel to it. However they are quite busy and there is a lot to them which is something that I at this point in time, do not want to do. I prefer things that are a bit simplistic, however I will continue to look at his work throughout the rest of the project.

Project brief

National Diploma in Photography & Digital Imaging 2010 - 2011

Project Title:  Play 2

Lecturers: Arlo Tinson, Tim Lawrence, Pete Roberts                 

UNIT 27- Experimental Imagery in Photography

Date set: 8th October 2010
Hand in date: 18th March 2011
Review dates: TBC

Introduction:

Artists and designers use technology, both new and traditional, to push the
boundaries of image making, by exploring new ways to use materials, techniques and subjects. Diverse photographic media have often been brought together with this
aim. This approach is considered a valuable and creative means of communicating
intentions.

Finished requirements


You are required to produce a blog consisting of all your preparatory experiments, contextual research, contact sheets and development of final images.

You must experiment with as many different processes as possible and comment on your results. You should consider hand rendered techniques and digital/film image capturing and scanning.

You must produce at least three final A3 Inkjet images that combine various images into one coherent piece. Each of these pieces should be ambiguous and you must identify the different ways in which they may be interpreted by a viewer.

There must be consistent evaluation throughout the assignment with continued critical feedback to performance and target setting.



List of activities:

Week 1

Make a blog and email URL to Lecturers
Take images on film and/or digital
Put contacts on separate page in blog with annotation
Provide links to contextual research

Week 2

Continue taking images and put contacts on blog
Scan in imagery (drawings, wall paper, textures, paint, board etc)
Use Live-trace in Illustrator

Week 3

Produce a digital negative from your images and/or Lith print
Continue Contextual investigation
Use, download and create brushes.

Week 4 onwards

Continue to Lith print
Continue Contextual investigation
Amalgamate an image using contrasting source material into one coherent piece.
3 Versions per image to go on blog.

Week 6

Complete final image, print and evaluate



The Process

The structure of the project will be as follows:

Brief> Discuss and annotate

Responses and ideas> Document all ideas and record on blog

Research> purposefully research and evidence a range of diverse and considered visual sources in response to given themes or briefs  P1, P3, M1

Planning and Development>  use a range of traditional and/or digital lens-based technologies and processes P2, M1, D1

Realisation>  After careful planning begin the process of making P2, M1, D1

Presentation> Present finished images M2, D1

Evaluation> Reflect on your progress throughout the project and record your thoughts in your workbook P4, M2, D1




Indicative reading for learners
Books
Berger J — 100 Habits of Successful Graphic Designers: Insider Secrets from Top Designers on Working Smart and Staying Creative (Rockport Publishers Inc, 2005) Blais J and Ippoloto J — At the Edge of Art (Thames & Hudson, 2006) Caplin S and Banks A — The Complete Guide to Digital Illustration (Ilex, 2003)
Kerlow I — The Art of 3D Animation and Effects (John Wiley, 2004) Klanten R — Hidden Track: How Visual Culture is Going Places (Die Gestalten Verlag, 2005)
Klanten R — Illusive: Contemporary Illustration and its Context (Die Gestalten
Verlag, 2006)
 Lhotka B, Krause D and Schminke K — Digital Art Studio: Techniques for Combining Inkjet Printing with Traditional Art Materials (Watson-Guptill Publications Inc, 2004)
McClelland D and Fuller L — Photoshop CS2 Bible (Hungry Minds Inc, 2005)
Zeegan L — Digital Illustration: A Masterclass in Digital Image-Making (RotoVision, 2007)

Journals
Computer Arts Magazine
Creative Review
Design Magazine

Digit Magazine

Websites
www.computerarts.co.uk